Elise Willems & Matthias De Wolf: For L'Atelier by Glenfiddich At The Wunderwall Antwerp
So how is the world of art evolving ?
We see two important currents: There seems to be a celebration of craftsmanship. Artists today work a lot with tactile materials ranging from traditional paint to ceramics and more experimental raw materials as felt and concrete. A second current celebrates the digital era. Both digital art that is physically produced as well as virtual art being presented as NFTs are clearly upcoming art movements.
Come and experience how the art world is evolving into the digital sphere. We invite you to join our opening vernissage, with works by:
THE WUNDERWALL Antwerp:
Elise Willems, Matthias De Wolf.
Celina Vleugels, Mon Colonel & Spit, Katleen Vinck, Ilke Cop.
Vlaamse Kaai 88, 2000 Antwerp, BE
Thursday 01/12 (opening): 6 PM - 21 PM
Friday 02/12 - Sundag 04/12: 13 PM - 18 PM
Saturday 03/12: 13 PM - 21 PM (Antwerp Art Nocturne)
Friday 09/12 - Sunday 11/12: 13 PM - 18 PM
Elise Willems (°1993, Aalst, Belgium), lives and works in Antwerp, Belgium.
Elise Willems earned her degree in Architecture from the University of LUCA school of arts before studying a degree Fine Arts at Sint-Lucas Antwerp.
These architectural skills along with a strong interest in the digital realm are the inspiration for her artistic painting practice.
Her paintings contain visual elements of computer-generated imagery. It showcases an environment with recognisable forms referenced from nature. The objects in the work are deconstructed to the extent that meaning is shifted and open for interpretation. Scale, form and texture of the digital objects in the paintings are taken out of a regular context. Rather than presenting a factual reality, an imaginary world is presented as a new reality.
The creative process involves a back and forth communication between digital drawing/rendering software and analogue painting methods in an attempt to blur the line between the 2D and 3D space. The paintings on canvas show a fragment of the digital realm they are ‘taken’ from. The composition of the works are created by navigating through the digital models, in search for interesting places to capture in 2D.
Painting these virtual worlds and thus creating them in the real world questions our seemingly certain reality. The work reflects on how we are dealing with the fusion of our physical and virtual lives and how we experience this hybrid reality.
Matthias De Wolf, ° 1973 , lives and works in Sijsele and Bruges @detank , became master sculptor , in LUCA Brussel. Shortly after his study he developed prototypes for international companies and artists. a world full of pursuit for ultimate beauty , he escape’s this flat line. More than ever he makes sculpture groups, series, and installations. Different media and great attention for working processes becomes his conquest.
Clay is key ( digital or earth) the fast sketches are expressive and without detail. A fast explosieve way, his public witness, his traces, his human interaction.
Fast and sharp is important. The place, the furniture , the wigs, the clothing, the food, the plants are real , materials of today. The complete installation gets scanned. Clay and objects become one. And remain saved in a computer, installations in a computer get printed or projected.
The topics are different, a handful of titles, ‘Where am I ’, ‘A Monster’, ‘ Baboon Attack’, ‘ domestic paradise’ , ‘ all animals are equal’ , ‘ Head on Fire’, …. .
And often made in series, or unfinished story’s , a different live. The power of books and films in clay.